Our goal was for all small team to create a full functional game from the ground up in 4 months.
We put in over 1,000 unique graphics and flooded players with hordes of enemies and weapon art to give them an impactful playing expereince.
The overall look and feel was to envoke a visually stunning and spectacular sci-fi experience to players of all generations.
While creating each creature for our game I made intertwined backstories to deepen the story and giving players a immersive experience they'd want to unfold.
Although my role for this project was Lead UI & 2D Artist I had to collaborate with engineers and game designers to plan timelines, layout user paths, and iterate on many different screen variatios & elements that went into the game. As a team we came up with our own system for currencies, character upgrades, and gameplay mechanics and were always evolving our ideas.
We created a space for players to quickly gather game stats and make upgrades using resources collected from each sector before jumping back into the action.
© 2023 Skyler Elzy