Now living in the Sonoran Desert, I’ve found the perfect backdrop for a life that blends creativity with the outdoors. Whether I’m biking, camping, or exploring new trails, being outside fuels my imagination. At home, I recharge with quieter hobbies—woodworking, tabletop RPGs, video games, and spending time with our two cats, Bogbu and Minju. Tucson also offers the flexibility to work remotely with clients and teams across the country.
In 2022, after relocating from Portland, Oregon, I began reshaping my design career, building on my foundation in graphic design while expanding into UX/UI and 2D art. My passion for 2D work really sparked at Brainium Studios in 2020, where I collaborated closely with a small team of designers and engineers to develop free-to-play mobile games. In my second year, I led the art and design for Starship Survivor, guiding the project from concept to launch.
Since then, I’ve worked as the sole Designer at the Tucson Museum of Art, developing visual materials across print and digital to support exhibitions, events, and brand communications. I also served as Art Director for WorldSmith, a customizable world-building tool for Dungeon Masters, where I helped shape the platform’s visual identity and interface.
Whether designing immersive game assets or intuitive interfaces, I bring a thoughtful balance of form and function, creating work that is both beautiful and meaningful.
Currently, I work with the Tucson Museum of Art as a Graphic Designer.
Here's a collection of work I add to from time to time.
skyler.elzy@gmail.com
© 2025 by Skyler Elzy.